selection is transparent:
if checked, then the selection's background is transparent,
otherwise it is opaque.
save x and y offsets of selection:
if checked, then program always pastes the selection in exact same
place, it copied or cut from.
drop selection before running:
if checked, then the program drops the selection before calculating
the next generation
save_and_clear_key adds random cells:
if checked, then the save_and_clear_key is like the apply button on
the new universe dialog box.
warp x edges:
if checked, then the universe warps around horizontal
warp y edges:
if checked, then the universe warps around vertical
the number of generations calc_key calculates when pressed
generation step 2:
the number of generations calc_key2 calculates when pressed
random rule table sparseness:
the percentage of entries that remain the same when the rule table is randomized
clear rule table first:
if checked, then the program clears the rule table before it randomize the rule table.
randomize only unused table entries:
if checked, then the program only randomize table entries that show a square in the rule table window.
the amount time the simulator delays for, between generations when it runs. larger values slow it down and smaller values speed it up.